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Godot 4.3 Successfully Compiled and Running on openKylin RISC-V!

2024-09-06 15:26:01

openKylin

(openKylin 2.0 RISC-V SpacemiT K1)

Thanks to the collaborative efforts of the RISC-V SIG, Godot SIG, and FAQ SIG within the openKylin community, the Godot open-source game engine has been successfully compiled and is running smoothly on the openKylin 2.0 RISC-V platform. This achievement marks a big step forward in expanding the gaming ecosystem for openKylin on RISC-V architecture.

A special thanks to GitHub developer MBCX for their RISC-V cross-compilation method, which provided invaluable guidance and support for this project!

openKylin

(3D Project)

openKylin

(2D Project)

openKylin

(Code Editor)

openKylin

(Godot x openKylin Development Contest)

In addition, the Godot x openKylin Development Contest, co-hosted by the Godot Hub and openKylin community, is currently underway. This contest is focused on using the Godot engine as the main development tool, encouraging creativity and driving progress in game development technologies. We welcome all developers and enthusiasts to participate and show off their skills!

If you'd like to join the contest or require the compilation guide in English, don't hesitate to reach out via email at contact@openkylin.top.